Constructor, operator "new"

The regular {...} syntax allows to create one object. But often we need to create many similar objects.

That can be done using constructor functions and the "new" operator.

Constructor function

Constructor functions technically are regular functions. There are two agreements though:

  1. They are named with capital letter first.
  2. They should be executed only with "new" operator.

For instance:

function User(name) { = name;
  this.isAdmin = false;

let user = new User("Jack");

alert(; // Jack
alert(user.isAdmin); // false

When a function is executed as new User(...), it does the following steps:

  1. A new empty object is created and assigned to this.
  2. The function executes. Usually it modifies this, adds new properties to it.
  3. The value of this is returned.

In other words, new User(...) does something like:

function User(name) {
  // this = {};  (implicitly)

  // we add properties to this = name;
  this.isAdmin = false;

  // return this;  (implicitly)

So the result of new User("Jack") is the same object as:

let user = {
  name: "Jack",
  isAdmin: false

Now if we want to create other users, we can call new User("Ann"), new User("Alice") and so on. Much shorter than using literals every time, and also reads well.

That’s the main purpose of constructors – to implement reusable object creation code.

Let’s note once again – technically, any function can be used as a constructor. That is: any function can be run with new, and it will execute the algorithm above. The “capital letter first” is a common agreement, to make it clear that a function is to be run with new.

new function() { … }

If we have many lines of code all about creation of a single complex object, we can wrap them in constructor function, like this:

let user = new function() { = "John";
  this.isAdmin = false;

  // ...other code for user creation
  // maybe complex logic and statements
  // local variables etc

The constructor can’t be called again, because it is not saved anywhere, just created and called. So this trick aims to encapsulate the code for a single complex object only.

Dual-use constructors:

Inside a function, we can check how it is called with new or without it, using a special property.

It is empty for ordinary runs and equals the function if called with new:

function User() {

User(); // undefined
new User(); // function User { ... }

That can be used to allow both new and ordinary syntax work the same:

function User(name) {
  if (! { // if you run me without new
    return new User(name); // ...I will add new for you
  } = name;

let john = User("John"); // redirects call to new User
alert(; // John

This approach is sometimes used in libraries to make the syntax more flexible. Probably not a good thing to use everywhere though, because it makes a bit less obvious what’s going on for a person who’s familiar with internals of User.

Return from constructors

Usually, constructors do not have a return statement. Their task is to write all necessary stuff into this, and it automatically becomes the result.

But if there is a return statement, then the rule is simple:

  • If return is called with object, then it is returned instead of this.
  • If return is called with a primitive, it’s ignored.

In other words, return with an object returns that object, otherwise this is returned.

For instance, here return overrides this by returning an object:

function BigUser() { = "John";

  return { name: "Godzilla" };  // <-- returns an object

alert( new BigUser().name );  // Godzilla, got that object

And here’s an example with an empty return (or we could place a primitive after it, doesn’t matter):

function SmallUser() { = "John";

  return; // finishes the execution, returns this

  // ...


alert( new SmallUser().name );  // John

Most of time constructors return nothing. Here we mention the special behavior with returning objects mainly for the sake of completeness.

Omitting brackets

By the way, we can omit brackets after new, if it has no arguments:

let user = new User; // <-- no brackets
// same as
let user = new User();

Omitting brackets here is not considered a “good style”, but the syntax is permitted by specification.

Methods in constructor

Using constuctor functions to create objects gives a great deal of flexibility. The constructor function may have parameters that define how to construct the object, what to put in it.

Of course, we can add to this not only properties, but methods as well.

For instance, new User(name) below creates an object with the given name and the method sayHi:

function User(name) { = name;

  this.sayHi = function() {
    alert( "My name is: " + );

let john = new User("John");

john.sayHi(); // My name is: John

john = {
   name: "John",
   sayHi: function() { ... }


  • Constructor functions or, shortly, constructors, are regular functions, but there’s a common agreement to name them with capital letter first.
  • Constructor functions should only be called using new. Such call implies a creation of empty this at the start and returning the populated one at the end.

We can use constructor functions to make multiple similar objects. But the topic is much deeper than described here. So we’ll return it later and cover more in-depth.

As of now, it’s important to understand what new is, because JavaScript provides constructor functions for many built-in language objects: like Date for dates, Set for sets and others that we plan to study.


importance: 2

Is it possible to create functions A and B such as new A()==new B()?

function A() { ... }
function B() { ... }

let a = new A;
let b = new B;

alert( a == b ); // true

If it is, then provide an example of their code.

Yes, it’s possible.

If a function returns an object then new returns it instead of this.

So thay can, for instance, return the same externally defined object obj:

let obj = {};

function A() { return obj; }
function B() { return obj; }

alert( new A() == new B() ); // true
importance: 5

Create a constructor function Calculator that creates objects with 3 methods:

  • read() asks for two values using prompt and remembers them in object properties.
  • sum() returns the sum of these properties.
  • mul() returns the multiplication product of these properties.

For instance:

let calculator = new Calculator();;

alert( "Sum=" + calculator.sum() );
alert( "Mul=" + calculator.mul() );

Run the demo

Open a sandbox with tests.

function Calculator() { = function() {
    this.a = +prompt('a?', 0);
    this.b = +prompt('b?', 0);

  this.sum = function() {
    return this.a + this.b;

  this.mul = function() {
    return this.a * this.b;

let calculator = new Calculator();;

alert( "Sum=" + calculator.sum() );
alert( "Mul=" + calculator.mul() );

Open the solution with tests in a sandbox.

importance: 5

Create a constructor function Accumulator(startingValue).

Object that it creates should:

  • Store the “current value” in the property value. The starting value is set to the argument of the constructor startingValue.
  • The read() method should use prompt to read a new number and add it to value.

In other words, the value property is the sum of all user-entered values with the initial value startingValue.

Here’s the demo of the code:

let accumulator = new Accumulator(1); // initial value 1; // adds the user-entered value; // adds the user-entered value
alert(accumulator.value); // shows the sum of these values

Run the demo

Open a sandbox with tests.

function Accumulator(startingValue) {
  this.value = startingValue; = function() {
    this.value += +prompt('How much to add?', 0);


let accumulator = new Accumulator(1);;;

Open the solution with tests in a sandbox.

importance: 5

Create a constructor function Calculator that creates “extendable” calculator objects.

The task consists of two parts.

  1. First, implement the method calculate(str) that takes a string like "1 + 2" in the format “NUMBER operator NUMBER” (space-delimited) and returns the result. Should understand plus + and minus -.

    Usage example:

    let calc = new Calculator;
    alert( calc.calculate("3 + 7") ); // 10
  2. Then add the method addOperator(name, func) that teaches the calculator a new operation. It takes the operator name and the two-argument function func(a,b) that implements it.

    For instance, let’s add the multiplication *, division / and power **:

    let powerCalc = new Calculator;
    powerCalc.addMethod("*", (a, b) => a * b);
    powerCalc.addMethod("/", (a, b) => a / b);
    powerCalc.addMethod("**", (a, b) => a ** b);
    let result = powerCalc.calculate("2 ** 3");
    alert( result ); // 8
  • No brackets or complex expressions in this task.
  • The numbers and the operator are delimited with exactly one space.
  • There may be error handling if you’d like to add it.

Open a sandbox with tests.

  • Please note how methods are stored. They are simply added to the internal object.
  • All tests and numeric conversions are done in the calculate method. In future it may be extended to support more complex expressions.

Open the solution with tests in a sandbox.

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